An replace simply fastened the largest Quest 3 blended actuality drawback



What that you must know

  • The Meta Quest 3 June v66 replace addresses points with blended actuality movement seize.
  • Shifting objects utilizing the headset’s cameras not “warp” the setting round them.
  • This builds on the current HDR enhancements in blended actuality imaginative and prescient, bringing the Quest 3’s blended actuality high quality nearer to Apple Imaginative and prescient Professional requirements.

One of many hallmark options of the Meta Quest 3 is its coloration passthrough imaginative and prescient which permits customers to see the room round them even whereas carrying the headset. Whereas Meta considerably improved the passthrough high quality in comparison with the Quest 2 and Quest Professional, shifting objects nonetheless featured a near-nausea-inducing warp round them.

Fortunately, Meta Quest 3 replace v66 addresses this problem by almost fully eradicating the warping that plagued prior firmware variations. Shifting objects, like fingers and even your smartphone, will not warp the world round them as they did earlier than. Meta beforehand upgraded the passthrough seize high quality within the April v64 replace and this builds upon that replace.



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