Last Fantasy XVI arrives on PC September 17, requires 170 GB, demo is now accessible

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One thing to sit up for: Sq. Enix has been hinting at a PC launch for Last Fantasy XVI since earlier than its preliminary launch on PlayStation 5 final yr. Now, the corporate has confirmed that the port will arrive in lower than a month. Customers can take a look at how effectively their PCs will deal with the sport by downloading the free demo and checking the system necessities.

Pre-orders are actually open for the PC model of Last Fantasy XVI, which will probably be accessible on Steam and the Epic Video games Retailer beginning September 17. A free demo is at the moment accessible on each platforms.

The demo permits customers to benchmark the sport’s efficiency and discover PC settings. Sq. Enix has additionally supplied primary system necessities, noting that the complete launch would require a considerable 170 GB of space for storing – significantly greater than the more and more frequent 100 GB titles.

Last Fantasy XVI arrives on PC September 17, requires 170 GB, demo is now accessible

Different system necessities are on par with these of current high-end video games. Last Fantasy XVI requires a minimal of 16 GB of reminiscence and eight GB of video reminiscence to realize 30fps at 720p decision.

For that efficiency degree, Sq. Enix recommends GPUs just like the AMD Radeon RX 5700, Intel Arc A580, or Nvidia GeForce GTX 1070. To achieve 60fps at 1080p, you may want no less than an RX 6700 XT or GeForce RTX 2080. The beneficial CPUs are an AMD Ryzen 7 5700X or an Intel Core i7-10700.

Whereas system specs for 1440p or 4K gameplay aren’t supplied, Last Fantasy XVI helps DLSS 3, FSR body technology, and XeSS, which can assist obtain these greater resolutions. The RPG additionally helps DLAA and a most framerate of 240fps. Sq. Enix is providing the bottom sport for $50 and a whole version with two growth packs for $70.

The unique PlayStation 5 version of Last Fantasy XVI bought beneath the writer’s expectations, however director Hiroshi Takai not too long ago assured Rock Paper Shotgun that the way forward for the long-running franchise is safe. Regardless of Sq. Enix’s market cap falling by 30 % final yr, steady income from its profitable MMO, Last Fantasy XIV, helped offset a number of the losses.

There may be hypothesis that Last Fantasy XVI could have disillusioned some followers attributable to its concentrate on action-based fight, which is a departure from the franchise’s conventional RPG roots. Moreover, the PS5’s comparatively restricted set up base in comparison with earlier platforms that hosted Last Fantasy video games might need contributed to its preliminary gross sales efficiency.

Takai defined {that a} simultaneous PC launch was by no means possible, even when Sq. Enix had not signed a six-month exclusivity take care of Sony. The studio chargeable for growing the sport started work on the PC port solely after the PS5 launch.

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